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Author Topic: golden sun war of alchemy (general discusion)  (Read 703 times)
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Rolina
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« Reply #15 on: 08 May 2014, 12:55:03 »
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Er, my what now?  Pretty sure that's not me ya took from - that character looks like one of the guys from the Silver Moon project, not Fang of Saturn.
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« Reply #16 on: 08 May 2014, 18:09:50 »
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Er, my what now?  Pretty sure that's not me ya took from - that character looks like one of the guys from the Silver Moon project, not Fang of Saturn.
it is nothing big.
http://forum.goldensunhacking.net/index.php?topic=493.0
picture from this topic.
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Luna_blade
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« Reply #17 on: 08 May 2014, 18:57:53 »
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Which of the many Silver Moon projects?
Who is Fang of Saturn?
77.173.1.168

Agillity/Speed in most RPG games is better then Attack/Force/power.
Spoiler for Hiden:
That is only when Defence is a linear division fuction. Example: When you strike with two daggers  (one does 120 damage the other 100) and the def makes every damage divide by 50 it does not differ from when you strike with one big sword (dealing 220 damage). When the defence is linear substraction, you want the highest damage output as possible, to maintain a low percentage of damage loss to defence.
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« Reply #18 on: 08 May 2014, 19:15:36 »
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Quote
Which of the many Silver Moon projects?
Wait? There's more than one Silver Moon project?

I think Fang of Saturn might be one of Role's projects.

http://forum.goldensunhacking.net/index.php?topic=107.msg1533;topicseen#msg1533

Have fun reading the long summary... ...that I have no idea how to read, because of the new text...

Not to try to be a joke or anything, but it's over here: http://z9.invisionfree.com/Golden_Sun_Hacking/index.php?showtopic=171
« Last Edit: 08 May 2014, 19:19:04 by Teawater » Logged

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« Reply #19 on: 08 May 2014, 19:26:47 »
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Silver Moon Projects:
  • My Silver Moon project: it will be a fanfic first then a real game
  • Raetah's and his friend Silver Moon
  • Something mentioned in an Youtube video that was shared not long ago (I also said it in the CBox)
  • The thing Rolina mentioned
And probably some other unknown projects.

And okay, more stuff to read!
77.173.1.168

Agillity/Speed in most RPG games is better then Attack/Force/power.
Spoiler for Hiden:
That is only when Defence is a linear division fuction. Example: When you strike with two daggers  (one does 120 damage the other 100) and the def makes every damage divide by 50 it does not differ from when you strike with one big sword (dealing 220 damage). When the defence is linear substraction, you want the highest damage output as possible, to maintain a low percentage of damage loss to defence.
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« Reply #20 on: 08 May 2014, 19:58:04 »
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(I knew Rolina had some flip-side theory, but didn't know it involved a Silver Moon... if I did, I forgot... perhaps I assumed it was a second Golden Sun? Hm... the theory was a wall of text posted on ToK that I haven't managed to read.)

I'm thinking we need a summary page of all the Flip-side theories and how they differ?


Ah... Wait! Wasn't Golden Sun Chronicles also a Silver Moon project? Not absolutely sure, but...
« Last Edit: 08 May 2014, 20:00:53 by Teawater » Logged

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« Reply #21 on: 08 May 2014, 20:39:12 »
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Her Flip-Side theory doesn't mention a Silver Moon though as far as I know. I meant her post above:
Quote from: Rolina
Er, my what now?  Pretty sure that's not me ya took from - that character looks like one of the guys from the Silver Moon project, not Fang of Saturn.

Yes a page for all the different Weyard theories would be handy, and  one for Element/Alchemy theories also.
77.173.1.168

Agillity/Speed in most RPG games is better then Attack/Force/power.
Spoiler for Hiden:
That is only when Defence is a linear division fuction. Example: When you strike with two daggers  (one does 120 damage the other 100) and the def makes every damage divide by 50 it does not differ from when you strike with one big sword (dealing 220 damage). When the defence is linear substraction, you want the highest damage output as possible, to maintain a low percentage of damage loss to defence.
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« Reply #22 on: 08 May 2014, 20:57:39 »
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Not sure if she was referring to one of the projects in the first three bullets... If she was, having this in a fourth bullet is like having the same project listed twice..


-The page for summary of theories was supposed to be a way of getting up-to-date with little reading.
« Last Edit: 08 May 2014, 21:00:37 by Teawater » Logged

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« Reply #23 on: 09 May 2014, 04:45:53 »
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One thing.
Is Golden sun beta still existing?
If is than we must take all from it out.Sprites portraits etc.
If no then why?
« Last Edit: 09 May 2014, 16:45:54 by Saturos » Logged

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Luna_blade
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« Reply #24 on: 09 May 2014, 20:36:40 »
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Is golden sun beta? Is that a project mentioned above?
77.173.1.168

Agillity/Speed in most RPG games is better then Attack/Force/power.
Spoiler for Hiden:
That is only when Defence is a linear division fuction. Example: When you strike with two daggers  (one does 120 damage the other 100) and the def makes every damage divide by 50 it does not differ from when you strike with one big sword (dealing 220 damage). When the defence is linear substraction, you want the highest damage output as possible, to maintain a low percentage of damage loss to defence.
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« Reply #25 on: 23 May 2014, 10:40:06 »
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Good day anybody.
Work with story is improwing.

We must make Adrian sprites and his son sprites.
So right now I need help.
how we will name his son?
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« Reply #26 on: 23 May 2014, 17:10:36 »
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You mean like the story for the DC revival project?
That's good to hear.
Quote from: Saturos
We must make Adrian sprites and his son sprites.
So right now I need help.
how we will name his son?
Maybe he names his son a bit after him so:
Eddie, Ed, Ryan or Ian.

BTW I haven't seen Kylerunner or Thunder-Squall in a while...
I have helped Joao a bit with some enemy stats (which is far from done), but really nothing else happened to the project.

Do you still need some kind of map?
Because of this topic:http://forum.goldensunhacking.net/index.php?topic=2433.0 I can make a better map.
« Last Edit: 23 May 2014, 17:31:03 by Luna_blade, Reason: Added important information » 77.173.1.168

Agillity/Speed in most RPG games is better then Attack/Force/power.
Spoiler for Hiden:
That is only when Defence is a linear division fuction. Example: When you strike with two daggers  (one does 120 damage the other 100) and the def makes every damage divide by 50 it does not differ from when you strike with one big sword (dealing 220 damage). When the defence is linear substraction, you want the highest damage output as possible, to maintain a low percentage of damage loss to defence.
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Saturos
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« Reply #27 on: 25 May 2014, 10:13:01 »
+1 Vote Down Voted up.

I am ready to work with spriting but I need tools.
what kind of toolsis best. not the paint.net it isn't working in my computer.

Edit:Hmm I have an Idea.
We could make community project locked in board like clans are.
I wish to be moderator of this community clan...
In this board we will move all topics which we will use.
What we will won:
1.There won't be any information loses.
2.No one can destroy our effort.Except trusted member.
3.We can put in rpg tread to use it for our project.

What do you think?
« Last Edit: 25 May 2014, 13:33:09 by Saturos » Logged

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Luna_blade
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« Reply #28 on: 25 May 2014, 19:18:53 »
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I am ready to work with spriting but I need tools.
what kind of toolsis best. not the paint.net it isn't working in my computer.
What kind of computer do you have (linux windows mac or something else?) because Paint.net only works for windows I guess. Or do you get some kind of error message?
Furthermore, I don't know any other good program...
Edit:Hmm I have an Idea.
We could make community project locked in board like clans are.
I wish to be moderator of this community clan...
In this board we will move all topics which we will use.
What we will won:
1.There won't be any information loses.
2.No one can destroy our effort.Except trusted member.
3.We can put in rpg tread to use it for our project.

What do you think?
That's quiet the idea. I have no objections to having you as leader. We must however find our current members and maybe find a replacement for Thunder-squall. Because we need someone to keep all the history...
77.173.1.168

Agillity/Speed in most RPG games is better then Attack/Force/power.
Spoiler for Hiden:
That is only when Defence is a linear division fuction. Example: When you strike with two daggers  (one does 120 damage the other 100) and the def makes every damage divide by 50 it does not differ from when you strike with one big sword (dealing 220 damage). When the defence is linear substraction, you want the highest damage output as possible, to maintain a low percentage of damage loss to defence.
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Saturos
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« Reply #29 on: Yesterday at 10:21:00 »
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It shows that I have wrong windows...to old or something.
Which windows?
Right now can't tell...I am at library...
However I  discovered about some tools...
I will check them out...

...I am not monster...Just I have never been a leader...
...Kain...Are you up to make something like this?
I will make format of this Community clan...
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